How to Make Mechanics Fun
In TTRPGs there is a wide variety of play styles. Two seemingly opposed play styles are those that like mechanics and dice rolls and those that like a more narrative focus. In this post I am here to say that this seemly stark divide does not actually exist.
I hope to show more narrative minded players how to have fun in a more mechanical system. I also hope to show mechanical players how to make dry dice rolls into interesting story beats.