Wanda
A kobold with a magic relic that gives her freakish strength!
She is the character I play as in solo games and my primary oc. She does not have a consistent story to her as she gets moved between worlds and game systems frequently. Despite this, a few things always remain true for her.
- She always has a choker with a red gem around her neck. This is her magic relic and is the source of her strength. In any setting with magic (or tec so advanced as to be magic) it provides an excuse for her having abilities in the first place. These abilities are not granted freely and come with the risk of losing control. Especially in a fight.
- She is nomadic. She does not stay in the same place for long since her gem and strange abilities attracts the wrong kind of attention. She goes town to town working odd jobs for food and coin.
- She is kindhearted but naive. She is not foolish enough to be parted with her gem for any reason (this is sometimes due to the gem being magically attached to her) but is easy to deceive and trick.
Outside of these 3 constants, all else can be modified to fit the game / setting she is being put in.