Prompted by my Youtube recommended list, I have recently had another look over at the Pf2e exploration
rules.
These rules are fairly free form but at the same time allow for PCs to show off their skills and shine.
They also could have a impact in how you prepare your game as a GM if you choose to use them.
Today I wanted to go over two videos made by Best Laid Plans GM Prep. The
first one is short and sweet and gives a good overview of his interpretation
of the system. The second one is more GM facing and shows how he would go about
preparing for a pre written scenario with exploration rules in mind.
Death in Space is a sci fi rpg with a unique setting and
a highly streamlined rules set. It is a combination of mork borg (another rpg from the same people) and free league’s Year Zero
engine.
I have not played in a group yet, however I have played some solo sessions and have read and re read the book several times.
Overview
At its core, this is a sci fi game with some horror elements. I would not call it a pure horror game like call of cthulu. The base
setting of the game is something that I think could be called “Nasa Punk”.
Pathfinder 2e is a crunchy, high fantasy role playing system that is similar to DnD but has a more
concrete rule set. The system has a lot of rules for covering almost any scenario, but at the same time is
intuitive enough that most people will be able to understand it after a single session. The system is also technically
free. All the rules can be read online on officially sanctioned sites. Ultimately, its a system
I highly recommend for groups that want to have a limitless set of character options and a rich set of rules and
systems for simulating anything that could happen in a high fantasy adventure. Keep reading to get a more in-depth
overview of this fantastic system!