Brainstorming For Tables and Adventure Ideas

New and up and coming GMs can sometimes be a little worried about adventure writing. I myself am not much of a writer. I don’t make stories or even think I have the most creative mind. Ideas don’t just spring up out of nowhere.

One thing that has helped me a BUNCH is the idea of brainstorming before you get to writing. In this post, I hope to explain how to use brainstorming to help get Game Masters writing and game groups playing!

Kingmaker Session Fourteen

The Gratitude of the Lizard People!

This session started off with our marry band of misfits in the Lizard People Village. They had previously helped them with their Wispified chieftain and as a show of gratitude, the current chieftain has given the group a treasure chest!

Inside, the group found 400gp worth of treasure as well as the Blueprints for a special SpellStriking Rune!

This special rune can be engraved on a weapon to allow our magus to set off a magical explosion when he misses his spell strike. The damage is not super large, but it is a nice little consolation prize that allows Smoke to deal a little damage even if he misses his big move.

Thoughts on Playing Pathfinder 2e

Pathfinder 2e is a crunchy, high fantasy role playing system that is similar to DnD but has a more concrete rule set. The system has a lot of rules for covering almost any scenario, but at the same time is intuitive enough that most people will be able to understand it after a single session. The system is also technically free. All the rules can be read online on officially sanctioned sites. Ultimately, its a system I highly recommend for groups that want to have a limitless set of character options and a rich set of rules and systems for simulating anything that could happen in a high fantasy adventure. Keep reading to get a more in-depth overview of this fantastic system!